![]() The game is a competent third-person shooter with a shallow weapon progression system. The ways in which you use these weapons is your typical Ratchet and Clank fare. ![]() ![]() It doesn’t change the gameplay much, but it does provide for a creative aesthetic. But the real draw is the Christmas jingle that plays while you use it. It doesn’t inflict much, if any, damage but it’s always entertaining to see your enemies’ reaction.Īnother stand out weapon is the Blizz-O-Matic, which freezes your enemies and turns them into Snowmen. The Terrorizer, which fires fake ‘Ghouls’ (or monsters), is specifically designed to scare enemies. Most of the weapons are recycled from past titles, which is a letdown, but a few new ones do stand out. While the weapon count this time around is possibly the smallest out of all of the main PS3 games, with barely a dozen, they’re all still pleasant to use. The regular 3rd-person camera angle makes its return here, and so does a variety of exotic weapons Ratchet has at his disposal. As mentioned earlier, it was purposefully created to resemble past core titles in the series, especially after both 2011’s All 4 One and last year’s Full Frontal Assault getting mixed reviews. Into the Nexus is first and foremost a classic Ratchet and Clank game. But despite this fact, a funny script, engaging characters, sound gameplay, and luscious art design all make this six hour adventure a great addition to this long running franchise. The game rarely, if ever, breaks new ground. Series creator Insomniac mostly succeeds, crafting a short but focused adventure that satisfyingly wraps up the Future sub-series. Ratchet and Clank Into the Nexus Review – IntroductionĪfter a poor showing over the last couple of games, Ratchet and Clank Into the Nexus attempts to revisit the series’ core mechanics and return it to its former glory.
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